This is a MakeUp Ultrafast shaders modification that aims to make this amazing shader even faster! This shader maintains good looks while having great performance. Adding so many customization and a Portuguse translation. It can be used both by people with potato PCs that want to enhance Minecraft Java visual, and by people with good PCs who want high frame rates with good graphics and sharp shadows.

Credits:

Original creator: Javier Garduño
Links:
https://www.planetminecraft.com/mod/makeup-ultra-fast-shader
https://www.curseforge.com/minecraft/customization/makeup-ultra-fast-shader
https://github.com/javiergcim/MakeUpUltraFast

Modfied and translated by @Entokito-Dezonze
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# LITE Shaders version 4.6

Changelog:

# OVERVIEW:
- This edition features several improvements and bug fixes, as well as new Halloween-themed color scheme.

# General changes:
- Sky now flickers with lightning. (Only Iris.)
- Added support for "End flashes" on 1.21.9 and above. (Only Iris.)
- Emissive blocks' look was reworked.
- Tinted glass is now more colorful.
- Ice is now more transparent.
- Colored shadows are now more colorful.
- When FPS is below 15, the shader automatically reduces the quality of Godrays, Raymarching, AO, and Motion blur. This can avoid crashes and severe lag on low-end PCs.
- Moon is slightly brighter by default.
- Small performance improvement on all profiles: ~5% faster.
- Added support for new copper blocks of 1.21.9.
- Increased water refraction.
- Rewrite to emissive material and ore code (improved performance)
- Increased water refraction.

# New thematic color scheme: LITE Cursed!
- It features (very) dark colors and a blood moon.

# Bugfixes:
- Fixed a bug that prevented entity armor (like Armor Stands) from rendering correctly when underwater or viewed through water/translucent blocks on some hardware. (Thanks to Artem for reporting that bug)
- Fixed a bug that made translucent blocks other than glass, ice, and portals too bright. (Thanks to tinytoadflax for reporting that bug)
- Fixed a bug that leaved grayscale skies (vanilla) besides Pale Garden with bad blending.
- An attempt was made to fix a bug that caused flickering on distant blocks when using Smart TAA.
- Fixed overly bright rails. (Emissive redstone)
- Fixed failure when using the "Vanilla" color scheme.
- Fixed some issues related to fog.

# Clouds changes:
- Volumetric clouds are now rendered at a greater distance. (No performance impact)

# Color scheme changes:
- The following color schemes are now more similar to MakeUp:
Ethereal, New Shoka (MakeUp default), Shoka, Legacy, Captain, Psychedelic, Cocoa, Testigo.
- No changes to Realistic (Pollution) and LITE Legacy.
- Realistic+ sky during twilight got small changes.

# Customization:
- Sun and moon brightness can now be adjusted. (Effects -> Sun & Clouds)
- The clouds density can now be adjusted. (Effects -> Sun & Clouds)
- New option: Godray steps, adjusts the quality of godrays.

Version code: LT46

Based in MakeUp Ultrafast 9.3e

Olá de Entokito :) 